Devlog - Update 1
We're thrilled to announce the latest update for our game! In this update, we've made several improvements based on the feedback we received from our players. Here are the details:
Main Menu Button Position
In the previous version, we received feedback that the main menu button was in the wrong position, causing confusion for some players. We've fixed this issue and moved the button to a more intuitive position.
Sprites Positioning Bug
We also noticed that some sprites in the game were appearing in the wrong position. This was due to a bug in our code, which we've now fixed. All sprites should now appear in their correct position.
Start Sound Volume
Another issue that some players reported was that the start sound was too loud. We've adjusted the volume so that it's now more pleasant to hear when the game starts.
Lose Screen
We also discovered that the lose screen wasn't appearing when players lost the game. We've now fixed this issue so that players can see the lose screen and try again if they want to.
Linux Build
Lastly, we're happy to announce that we've added a Linux build for the game. Players on Linux can now enjoy the game without any compatibility issues.
Thank you for playing our game, and we hope you enjoy these improvements!
Files
Get Cult of Fire
Cult of Fire
Dominate humanity, destroy the castle. Rise as a conqueror or fall as a vanquished foe.
Status | Released |
Publisher | |
Authors | Schlutzkrapfen, Robert Peters, Miko, Florian0710, Mors_COTB, Nurah2002 |
Genre | Strategy, Action |
Tags | 2D, Atmospheric, Indie, Singleplayer |
Languages | English |
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